Discussion on whether all boons should be treated equally would further improve the answer. Given that at 20th level, characters are pretty much demigods and taking swings at things like the Tarrasque, more than Solars, and other god-like creatures, it would seem that most every notable encounter that could actually threaten them would provide the party enough XP to gain a boon.Ī good answer would stem from actual experience at 20th level from a table that tracks XP closely to award boons. I'm curious how well this recommended rate of boon reward works in play. In fact, the recommended 30,000 XP is what's required to gain levels 16 and 17. What stands out as odd, though, is that the required XP threshold is less than what's required to reach level 20 (50,000 XP). Some I consider extremely powerful (Boon of Skill Proficiency), others I would consider more tempered considering the level of the character (Boon of Irresistable Offense). From a review of the boons, I would not describe them all as being equal. The DMG discusses the possibility of providing epic boons at a rate of one per every 30,000 XP. The PHB's required XP for leveling can generally be described as, "For your next level, you'll need more than what was required for this level," with a notable exception between going from level 10 to level 11 presumably because this is considered a significant tier increase, which opens up restricted spells.
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